Dos2 rogue build. In this Divinity Original Sin 2 Build video, I walk you ...

[DOS2] Human Rogue build help. Hello, I just got Divinity

Oct 4, 2017 · For this build you want to shoot for 10 points into Warfare and 2 in Necromancer. This will maximize the damage of your Skills, both Warfare and Necromancer, as well as allow you to use the needed Necromancer Skills for a Death Knight. You can of course add more points into Necromancer to increase your healing, but none past 2 are needed for ... The Assassin is a hybrid Rogue & Ranger Build that uses Daggers and Bows to deal massive damage to its enemies. Assassins can pull this off because Finesse is used to determine the damage of both of these weapon types. Versatility as you can switch between Ranged and Melee. Excellent Damage.For a Rogue, start with either the Rogue or Shadowblade preset, then tweak the skills to your liking. Chameleon Cloak and Chicken Claw are must-haves, as are Backlash, Adrenaline and Cloak & Dagger from the Scoundrel school. Mix and match the other Scoundrel and Poly skills you like, and put your leftover points into Warfare to boost your …BUILD UPDATE VIDEO:https://www.youtube.com/watch?v=LfIu0jtdpnw&ab_channel=RPGDivision(2017) Divinity Original Sin 2 Ultimate Assassin Rogue Shadowblade Build...Ideal Party Initiative Order: pre-buff Peace of Mind to control party initiative if needed. 3rd place or 4th place: executioner role, finish off weak enemies or to make use of already dead enemies corpses. 1st place: strong initial striker, ideal to take out high threat enemies. Elemental Affinity: this build uses mainly Necromancy spells, so by standing …[Top 5] DOS2 Best Builds for Ifan ben-Mezd . Stern and stoic, Ifan is the Aragorn or Jon Snow of the DOS2 world, here's how you can best utilize his unique abilities in your own party. Divinity: Original Sin 2 gives the player an enormous amount of freedom in character building and class creation. New players are easily ...The Elusive Enchanter is a Mage Build that utilizes Aerotheurge and Hydrosophist spells in order to keep enemies disabled and crowd controlled. Frozen and Stunned enemies cannot take an action on their turn, while Chilled enemies have reduced Dodge chance and Movement, and Shocked enemies have reduced Dodge chance and Action Points.Necromancer. Necromancer has all the benefits of physical damage, spell scaling, and insane damage. Because necromancers do physical damage, they don't have to worry about resistances. They get spell scaling so they don't have to worry about upgrading weapons, and can use weapons purely for the stats. Lastly, necromancer spells do …Matrillik • 5 yr. ago. Shields are insanely powerful, mostly because of the multiple really strong effects you mentioned. They also give your characters a ton of armor - mages early on may have all of their physical armor from their shield. Armor is crazy strong because of the way CC immunity works.Torturer gets the best from Pyro in all honesty,Damage on Tick spells (DoT). Acid, Posioned, Burning, Necrofire, Bleeding are applicable to get a +1 to status. Wet, Stunned, Shocked, Decaying, chilled, diseased, crippled, embweed, frozen, cryogenic stasis etc. Anything that causes damage on the enemy's turn regardless if they move or not.The Elf-Rogue combo is a powerhouse, between the +2 to finesse and Flesh Sacrifice abilities. Adding skin graft allows up to a bonus 6 AP (two from two uses of Flesh Sacrifice, four from two uses of Skin Graft). I've tried a few variants of this on a solo Sebille and will only add that I also like pyrokinetic and warfare skills.Obviously Hydrosophist also increases healing scaling. Summoning has a really powerful heal that also restores magical armor called Rallying Cry. Water incarnates can cast Restoration, Blessed Ice Incarnates can cast Restoration and Steam Lance, and Ethereal Storm also heals. You should also take note of Soul Mate.Warfare increases physical dmg so every physical build benefits from pumping Warfare to at least 10 (softcap). 1 point in Poly gives you access to Chameleon Cloak and some extra attribute points. Couple points in Aerothurge gives you Uncanny Evasion, Teleportation, and Nether Swap. Always attack from behind the target for critical damage.Magick Archer – Ranger Build. The Magick Archer is a versatile damage dealer that takes its targets out from range using Bow attacks and Elemental Arrows. Although this is a Lone Wolf Build, you can play the Magick Archer in a group extremely well and it complements just about any party make up you could possibly have.Just splash Poly as a rogue and you're a shadowblade. If you are talking about your character at character creation, customize it to what you want. If you are talking about recruited party members, go with shadowblade. They get the cloak right away and a point in thievery, 2 points if you recruit at or past level 2.D ivinity Original Sin 2 Definitive Edition arrived a little over a 2 weeks ago, and with it came some interesting changes to the game. While most Builds remain untouched, there are some tweaks to a few of them. Players have been asking me to not only update these Builds, but also create new ones. In this guide I will be introducing the second Summoning Build this week: Summoner of Sparks, and ...Jun 2, 2021 · 1. Ultimate War Necromancer Build. 4. Terramancer Build. One of the best Necromancer builds in DOS2 is the Terramancer. The Terramancer utilizes a unique blend of Necromancer, Geomancer, and Hydrosophist Skills, and is a powerful combo that also allows you to provide some healing action for yourself and your party members. I'd say the best choices would be. Inquisitor - Basically a warrior with Necro to heal (also as you're STR based you can keep a barrel of poison with you to make poison pots and enchant weapons) Rogue - Typical rogue avoiding the most possible and dishing nice brust damage. Damage Mage - Full Aero or Pyro for dmg with some Geo for heal and armor.Playstyle can get boring or bland. Fragile without their minions. The Conjurer is perhaps one of the most overpowered starting classes in Divinity: Original Sin II. Right off the bat, they get the ability to summon elementals and even totems that you can also control, essentially doubling your firepower.Build 1: RPG Division Shows Off His Ultimate Ranger Build. This version of an archer build specializes in pure, physical, and insane damage! You will enjoy the pleasures of extra damage, stealth, escaping when you need to, and powering through all of your foes. With the Talent of Elemental Ranger, you will be able to do bonus damage on the ...[Top 5] DOS2 Best Builds for Fane Fane's unique design is iconic to DOS2, here are some ideas for which classes suit him best. Divinity: Original Sin 2 goes above and beyond the normal RPG with 14 classes, 17 combat abilities, 7 civil abilities, 6 attributes, and a dizzying number of skills and spells.Any race can play a rogue well, although a human would do better due to increased crit damage. I find an effective rogue goes all in on damage with dual daggers, and relies on skills like chameleon cloak and smoke cover to avoid taking damage. You want to focus on finesse and warfare to maximise your damage. If you DO do it, my recommendation would be to keep your summoner level nice and lean, at just 1-2 points, while you focus on being a rogue. That way, you get totems and buff the wolf a bit, but you're still a nearly full-powered rogue. Should work just fine. Imapringlesboy • 2 yr. ago. Hey man, that was real solid advice, thank you for that!Not 100% certain as its just a starting point. But the way i see them is that a rogue is pure physical and shadowblade is a mix of physical and magic. The way i differentiate them in my mind is rogue is like assassins creed and shadowblade is like dishonored. JagYouAreNot • 6 yr. ago. The difference between a rogue and a shadowblade is very ...I am doing Rogue on my Sebille, so guess I'll share how I built her so far: Attribute focus: Finesse>Wits>>Constitution + the minimum amount of memory you need. Combat ability focus: Warfare maxed ASAP after putting enough points in Scoundrel for the skills (1 point until lv 4, 2 points until lv 9, 3 points after that) and a single point in ... Torturer states that listed abilities are able to bypass armor and get an additional turn, so any skills that already bypass armor get 1 more turn added to the duration. Rupture tendons always bypasses armor. All torturer does, as stated by TankBaxter is that it gets one additional turn added to the duration.So if you want that Necro Asssassin build here is how: Investment: FIN max and Wits only to be first (so about 14 in ACT1, later you have respec mirror so work to have Wits ONLY enough to start combat first), Scourdel 3-4, Poly 3, Necro 2, Aero 2, Pyro 1, Geo 1, Warfare- max (best dmg). You don't need higher WITS because backstabs crit on auto ...Get the magic daggers mod, then daggers scale off int, and you can cast well too by pumping int then. That sounds pretty fun. Regardless, for a Rogue hybrid, Necromancy really is the best option, but soley for the utility spells that don't scale off of your stats like Living on the Edge and the Bone Widow (you would need to dump a bunch into Summoning to make it a powerhouse, but for 0 ...You could pick any class you wanted, then change it all to fit this build. With that in mind, the best ability for a Lone Wolf to focus on is Summoning. You want to get 10 points into Summoning as soon as possible — which is incredibly easy, since every point you invest into a Combat Ability is doubled by the Lone Wolf talent.Dec 16, 2022 · Maximize Debuffs for Setups. In most MMOs, Rogues end up maxing DPS to eliminate enemies as quickly as possible. However, Original Sin 2 gives Rogues more freedom on the battlefield to maximize their tactical potential, making them just as effective as spellcasters. Their debuffs are Atrophy, Sleeping, and Silence across three Skills. Blood Mage – Necromancer Build. The Blood Mage is a Necromancer Build that relies on high Intelligence and Critical Chance to deal massive damage. Unlike other Mages, the Blood Mage deals Physical Damage, much like a Warrior or Ranger. Blood Mages typically have very good Armour and are extremely hard to kill because they can …Thunder or Venom runes of power grant the same physical damage bonus as masterwork with an added 15% of the element of your choice. Choose Mystical Masterwork if you're going straight physical damage for the +3 Wits increase. Armor: Thunder or Venom Runes of Power. Choose one based on the resistance you prefer.1. Pawn is the best talent in the game. It's not only for rogues. Even ranged and magic-using characters can have cheesy line-of-sight issues and need to move slightly in order to hit with an attack. Pawn lets you adjust and make your attack, hence making it a huge AP-saver and the best talent, IMO.It doesn't take much to get dodge change up to 50% or more, although it will require more shopping for gear. Dodge-based Rogues are better if your character is a Dwarf, because Dwarves get a free 10% more Health and a free +5% chance to dodge. Re: Confused about Rogue build. Dedaio # 647646 28/07/18 02:15 PM.You could pick any class you wanted, then change it all to fit this build. With that in mind, the best ability for a Lone Wolf to focus on is Summoning. You want to get 10 points into Summoning as soon as possible — which is incredibly easy, since every point you invest into a Combat Ability is doubled by the Lone Wolf talent.Dual Wield increases the damage and crit multiplier when dual wielding, which daggers count towards. This also lets you get the 10% dodge talent since you are dual wielding. You'll be using the Scoundrel tree heavily, and many of it's best skills are dagger only. Wikicomments • 5 yr. ago.A pure rogue build is incredibly good in terms of damage and adrenaline is one of the best skills in the entire game. The pros are it has massive single target damage when you can backstab, incredibly mobile as it has Vault and Mobility skills and scoundrel increasing movement. ... but here are some things I wish were a bit different in Dos2.May 30, 2018 · Get him the chicken claw polymorph spell and Rupture Tendons once you hit level 4. If you decide to take a level of geomancy, buy poison dart and wave, and if you decide to take a level of necro, get mosquito swarm. Edit: Also take a level of warfare and get him battle stomp and charge. Great skills for lockdown. A typical rogue build is quite simple. Wits isn’t worth it much in my opinion. I’m level 19 with 58 finesse and 21 wits (solo tactician mode), only times I wish I had more wits is when enemies have their back blocked. Play lonewolf to see the fun builds. Not enough point to play non standard back stabber.That makes a summoner rogue build very un viable on a standard 4 man party. Lone Wolf will make it doable, with summoning maxed at 3 if you grab all skilled up, and at 4 and 5 put points into warfare and scoundrel, then max those 2 and do what you want with the last 5. But if you aren't going lone wolf, just make a dual dagger character and ...So I went pyro/geo with a splash into plymorph and scoundrel, and Fane is basically a god (currently lvl 19). Great synergy in the build, and around level 12 I took glass cannon to really light everyone up. Our party ended up with a summoning/aero/hydro mage, fane with the above build, The Red Prince with necro/poly/pyro, and a pretty straight ...Mar 20 '22. Thank you! <p>In this post I will go in-depth on the best rogue builds in Dragon Age 2. This Is one of the three classes that the player can choose. It …Some unique female dog names are Harley, Rogue, Lois, Jackal, Pygmy and Firefly. SheKnows.com recommends various ways to find names for female dogs, such as using comic book character names or the names of other animals.Juggernaut - Warrior Build. The Juggernaut is a Warrior Build that uses a mix of Warfare, Geomancer and Polymorph Skills to flatten his/her enemies to a pulp or turn them to stone. Juggernauts focus on pure Strength, but deal a mix of physical and earth damage to their enemies.Assassin Class and Builds in Diablo 2. One of the 2 classes added in Diablo 2: Lord of Destruction, the Assassin is a cunning melee/caster hybrid who strikes from the shadows with all manners of mystical techniques. This page will go over the basics of the Assassin class, and also direct you to our Assassin builds in Diablo 2.You could pick any class you wanted, then change it all to fit this build. With that in mind, the best ability for a Lone Wolf to focus on is Summoning. You want to get 10 points into Summoning as soon as possible — which is incredibly easy, since every point you invest into a Combat Ability is doubled by the Lone Wolf talent.It doesn't take much to get dodge change up to 50% or more, although it will require more shopping for gear. Dodge-based Rogues are better if your character is a Dwarf, because Dwarves get a free 10% more Health and a free +5% chance to dodge. Re: Confused about Rogue build. Dedaio # 647646 28/07/18 02:15 PM.1 pt pyro, 1 pt summon to start. Take far out perk and mnemonic when available. 1:2 (pyro/summon) until lv 10 summon, then 1:1. Weapons: wand & shield ( if you die your summons die, so its better to stay up) 10 summoming 2 or more of everything for fusions buffs and every other summoning what weapon you using.Divinity: Original Sin 2. Mixed party with a rogue setup. I really want to run a rogue as my main character, but I'm having trouble setting up a party comp. I'd like to have 2 characters of each damage type with both ranged and melee characters. My issue is that as a rogue I can't bring much physical CC. I want to try and get a balnanced party ...Aug 23, 2019 · Weapons: Start two daggers, switch to dagger + shield just over halfway. So for the first half of the game, play as a dual wield dagger rogue, then in the second-half switch to dagger and shield necro-tank. Also about half way consider respecing to switch out scoundrel abilities levels for necromancy ones. Rogue is pretty fun, Ranger a bit too simple but enjoyable and Summoner is too slow and probably the weakest "pure" build. Battlemage is an odd one because it was quite fun, but if you play Sparks like I did eventually everything melts and it becomes a combo build. Necromancer, Warrior and Fighter are very simple mechanically.Stormchaser – Mage Build. The Stormchaser is an exceptionally high damage build that relies on Air Damage to Stun its targets, and Dodging to avoid being struck by Weapon attacks. Stormchasers can also Silence their enemies, making them have no choice but to attack with their Weapons, which will be Dodged.A staff build can be hard to pull off, since there are so few staves in the game, that finding a good staff of your level is hard and basically impossible if you are focusing on a certain type of magic damage ... Good feats for a beginner Arcane Trickster Rogue? r/DivinityOriginalSin • I prefer DOS2 over BG3, but the main thing BG3 does ...This build is meant for solo experience as a Lone Wolf. (not updated for DE) ♦ My other works: • Solo Rogue Series: link. • All Solo Builds: link. • Honour Walkthrough: link. ♦ Difficulty Mods used to make the fights more challenging: • Monster Scaling +2: enemies are always 2 levels above player. • Enemy Randomization: enemies ...Of all the Source Skills in DOS II, it has the most versatility to fit into any Build you are using, and will usually enhance it tremendously. It is arguably the best all around Skill in the game, assuming you have Source, so if you need some extra fire power be sure to add it. Skin Graft Skill. 10. Bone Cage.This can help accommodate more defensive builds while also letting aggressive builds sponge more damage. Likewise, each Strength increase gives a 5-percent damage boost to Swords, Maces, and Axes.Look out for gear with Warfare, Scoundrel, FIN or Wits, Belts have rare RNG rolls to have Dual-wielding opt on them so keep an eye out otherwise Critchance will do.; For Daggers, keep an eye out for +Finesse +Dual Wielding or have a granted bonus ability Sawtooth Knife, preferably one with a rune slot.; In Arx, use these uniques: Vo Charlen (Head): +5 FIN, +3 Wits, +1 Huntsman, +2 Con, +20% ...May 20, 2019 · Rogue is a preset class in Divinity: Original Sin II. "With a lot of skill and a little luck, this rogue sees world as a open coffer." Talents The Pawn: Gain +1 AP worth of free movement per turn . Starting Skills Throwing Knife: Throw a knife at a target, dealing damage with the ability to backstab Warden – Warrior/Ranger Build. The Warden is a hybrid Warrior & Ranger Build that uses Spears and Bows to vanquish its enemies. The reason Wardens can do this effectively is because both Spears and Bows use Finesse for their damaging Attribute, allowing Wardens to deal maximum damage with both weapon types. This is also made …Plan was to go parry master, opportunist, picture of health and stack high con+str and rely on necro healing for sustain, which should in theory synergize well with dodge. I tried playing a dagger scoundrel DW earlier. The problem with DW rogue in this game though is that when you do not play lone wolf - you waste too many AP on mobility ...Jun 2, 2021 · 1. Ultimate War Necromancer Build. 4. Terramancer Build. One of the best Necromancer builds in DOS2 is the Terramancer. The Terramancer utilizes a unique blend of Necromancer, Geomancer, and Hydrosophist Skills, and is a powerful combo that also allows you to provide some healing action for yourself and your party members. hmm a build to solo story mode. well Lone Wolf Talent is a must. 10+ summoning with skills like Huntsman Skills and Ranged/Warfare synergize quite well and can do tons of dmg. many say one should take Warfare over Ranged in combination with Huntsman and while Warfare do buff Huntsman skills physical dmg, Ranged buffs all ranged Bow/Crossbow dmg ...16. 55. Next Party Races Prev Classes Metamorph. Divinity Original Sin 2 allows you to choose from 14 predefined classes and 14 different groups of abilities that can be used during fights. This in turn allows you to create dozens of team combinations that can, with better or worse results, be effective during fights (and outside of them).The reason why this is such a good way to start fights is two-fold. 1) He has the agro, you are back and safe, and often not even in combat and can move forward cautiously. Potentially even casting more buffs on him without you entering combat! 2) The cooldown to cast him again is faster than he expires out of combat.Aug 23, 2019 · Weapons: Start two daggers, switch to dagger + shield just over halfway. So for the first half of the game, play as a dual wield dagger rogue, then in the second-half switch to dagger and shield necro-tank. Also about half way consider respecing to switch out scoundrel abilities levels for necromancy ones. Taking Geomancy will likely make the Conjurer more of a melee fighter and tank. The best Geomancer abilities that would work best with the Conjurer are Contamination, Fortify, Oily Carapace, Turn to Oil, Mend Metal, Reactive Armor, Worm Tremor, Summon Artillery Plant, Siphon Poison, and Living Wall.tips for any build but especially a bursty character like a rogue. use mask of the shapeshifter, start your combat encounters as an elf, when combat stats, use blood sacrifice to gain 10% dmg bonus, then use that extra ap to equip your normal helmet if its important. this also works with starting the turn as a human and using encourage (seeing ...So if you want that Necro Asssassin build here is how: Investment: FIN max and Wits only to be first (so about 14 in ACT1, later you have respec mirror so work to have Wits ONLY enough to start combat first), Scourdel 3-4, Poly 3, Necro 2, Aero 2, Pyro 1, Geo 1, Warfare- max (best dmg). You don't need higher WITS because backstabs crit on auto ...Sep 21, 2017 · You could pick any class you wanted, then change it all to fit this build. With that in mind, the best ability for a Lone Wolf to focus on is Summoning. You want to get 10 points into Summoning as soon as possible — which is incredibly easy, since every point you invest into a Combat Ability is doubled by the Lone Wolf talent. A pure rogue build is incredibly good in terms of damage and adrenaline is one of the best skills in the entire game. The pros are it has massive single target damage when you can backstab, incredibly mobile as it has Vault and Mobility skills and scoundrel increasing movement. ... but here are some things I wish were a bit different in Dos2.Divinity: Original Sin 2. Mixed party with a rogue setup. I really want to run a rogue as my main character, but I'm having trouble setting up a party comp. I'd like to have 2 characters of each damage type with both ranged and melee characters. My issue is that as a rogue I can't bring much physical CC. I want to try and get a balnanced party ...Blood Mage - Necromancer Build. The Blood Mage is a Necromancer Build that relies on high Intelligence and Critical Chance to deal massive damage. Unlike other Mages, the Blood Mage deals Physical Damage, much like a Warrior or Ranger. Blood Mages typically have very good Armour and are extremely hard to kill because they can heal themselves ...Always go for backstab with your daggers with Shadowblade, even with your skills. Can also spec into Necromancy for the lifesteal and decaying touch and etc. Your goal as SB is to look to see who has the lowest physical armour, and then jump them and kill them using backstabs. Spec into Finess and Wits (need high wits for crit and going first ...If you are a millennial without a credit score you are not alone. Statistics show that most millennials have no idea how to build credit or even how to check a credit score. The first step to building your credit is getting credit.With any of these builds, you could either co-op or even potentially solo your way through the game. Rogue Assassin Build. With this build, you always want to be positioned behind an enemy for backstabbing and generally avoiding detection. On the attribute side, Finesse is probably a better idea than Strength. Don’t discount Wits though, as ...adhocflamingo • 1 yr. ago. Master of Sparks is a stronger buff even if it's just on one person. Sparking Swings will cause a spark to bounce from your weapon target to a secondary target every time you hit someone, assuming there is a secondary target in range. MoS will cause the spark to further bounce from the secondary target to a ...rogues are pretty easy to build imo, first you get 2 points in scoundrel to access all beginning skills then you just max warfare, for attribute, you just max dex, with a few points in memory for spell slots as you get access to more spells. Additionally, up to 4 points in strength or intel, allow for more equipement options.Divinity EE Rogue/Archer build help. Hi, my friend and I playing a campaign in Normal difficulty as Lone Wolfes. He is a Two-Handed Warrior. In our previous campaign (in DOS2) I played as an Elementalist Mage so I did not want to play as a Mage again, thus I decided to create a Rogue. After our first run we have realized that combat is much ...If you were to use a bow with the build you linked you would want to put points into finesse instead of strength as you mentioned and you wouldn't be using warfare skills but huntsman skills instead. Also, you wouldn't take opportunist and likely not invest more points in hydro than needed to cast the spells as the original build is a tank and ...Blood Mage – Necromancer Build. The Blood Mage is a Necromancer Build that relies on high Intelligence and Critical Chance to deal massive damage. Unlike other Mages, the Blood Mage deals Physical Damage, much like a Warrior or Ranger. Blood Mages typically have very good Armour and are extremely hard to kill because they can heal themselves ...Get the magic daggers mod, then daggers scale off int, and you can cast well too by pumping int then. That sounds pretty fun. Regardless, for a Rogue hybrid, Necromancy really is the best option, but soley for the utility spells that don't scale off of your stats like Living on the Edge and the Bone Widow (you would need to dump a bunch into Summoning to make it a powerhouse, but for 0 ...They both also have viable 4 man party builds, should you want to do a 4 man tactician/honor mode run. I am not aware of any other highly regarded DoS2 Build Guides outside of these 2. But you should be able to find success in either of SinTee or Fextra EDIT: Corrected Fane's Build from Elder Blood God to God King Slayer.D ivinity Original Sin 2 Definitive Edition arrived a little over a 2 weeks ago, and with it came some interesting changes to the game. While most Builds remain untouched, there are some tweaks to a few of them. Players have been asking me to not only update these Builds, but also create new ones. In this guide I will be introducing the …You could also just build all the elements. For a warrior-healer Paladin type, Hydrosophist is a good pairing. With Warfare and Hydrosophist, you can focus on equipping physical armor, and use water spells to buff your magic armor when needed. You'll also be able to heal vitality, and freeze enemies for crowd control.Oct 26, 2017 · Elemental Champion – Warrior Build. The Elemental Champion is a Warrior Build that focuses on its use of Staves to deal incredible elemental damage to enemies. Elemental Champions don’t focus on one elemental damage type, but can switch between what they need on the fly. This is made possible by the different Staves they carry and the fact ... . Divinity Original Sin 2: Which Build Is Right For Youyou have a few options: rogue. summoner (the best choice for you, if However, with virtually every class having insane mobility skills in this game, they will ignore your team and teleport to your glass cannons just to stun them. Don't get this talent on more than one character or you will regret it. Divinity Original Sin 2 Wiki has all information on weapons, armor, quests, skills, abilities, maps, crafting ...Good thing is rogue's also use warfare and it really goes well for them. If you want to use necromancer damaging spells though you will need int which a rogue doesn't use at all so keep that in mind. Spells like shackles of pain , living on the edge, bone cage don't use int while spells like mosquito swarm and infect do. LotusOverdose • 5 yr ... Torturer. With Torturer, certain statuses caused by you a The Undeath Incarnate Build is an Undead Tank/Summoner hybrid Build that actually induces enemies to attack you, while using Skill that replenish Armour to keep you alive, allowing your Incarnate to attack while you soak up damage and punish enemies for targeting you. This Build makes use of Poison to heal yourself, as well replenish Armour via ... Key Stats For This Build. Huntsman and Ranged are t...

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